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Kotlin/Native: The Good, The Bad, and the Ugly

Ellen Shapiro | GOTO Copenhagen 2019

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The promise of write-once-run-everywhere has haunted native mobile developers since the first time someone whispered the words “phone gap”. But what if there was a way to have cross-platform development with a modern, type-safe language? JetBrains is trying to make this happen with Kotlin/Native, which compiles to LLVM bytecode, and can run on iOS, Android, and even the web. Learn more about some of the benefits of working with Kotlin/Native, some of the drawbacks, and a few of the (current) potential dealbreakers when it comes to using this exciting new technology in a real app.

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The promise of write-once-run-everywhere has haunted native mobile developers since the first time someone whispered the words “phone gap”. But what if there was a way to have cross-platform development with a modern, type-safe language? JetBrains is trying to make this happen with Kotlin/Native, which compiles to LLVM bytecode, and can run on iOS, Android, and even the web. Learn more about some of the benefits of working with Kotlin/Native, some of the drawbacks, and a few of the (current) potential dealbreakers when it comes to using this exciting new technology in a real app.

About the speakers

Ellen Shapiro

Ellen Shapiro

Mobile Engineer at ApolloGraphQL