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Simplicity & Complexity: The Beauty & the Beast?
In most cases, there is more than one way to solve a problem. Based on our evolution, however, we are tempted to solve problems by adding features, code, and complexity. There is an alternative to that, though. Kevlin Henney and Sander Hoogendoorn discuss these attempts in this GOTO Unscripted episode recorded at GOTO Amsterdam 2022. A good starting point is to reevaluate the way in which we do things and try to eliminate the complexity that software developers are attracted to.

Behavioral Code Analysis: Why Is It So Hard to Write Good Code?
There’s a link between how organizations write code and how teams work together. Adam Tornhill can make this link visible to help improve your team’s code and your organization's work. This is the first part of a two-part interview.

Conway's Legacy
There’s a link between how organizations write code and how teams work together. Adam Tornhill can make this link visible to help improve your team’s code and your organization's work. This is the second part of a two-part interview.


Making It Count: Quality is NOT an Option
All too often quality comes along as an afterthought to the software systems we build. Sometimes quality is not even a concern at all. However, increasingly our systems have to be right the first time. Software is hard to design and implement. Let alone design and implement well. What can we do to be better at designing and delivering better software and systems? Does language choice, such as Java vs. C++ vs. C vs. Erlang really matter in terms of producing quality software? Can you actually produce quality systems on budget and on time? In this session, we will discuss lessons learned from almost a decade of working on NASA software projects that had to work correctly or people could die. And how these lessons continue to impact the speakers mindset and outlook on a daily basis.
